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Radious total war mod
Radious total war mod












  1. #RADIOUS TOTAL WAR MOD MOD#
  2. #RADIOUS TOTAL WAR MOD MODS#
  3. #RADIOUS TOTAL WAR MOD FREE#

I mean, it seems like a great mod, don't get me wrong. It seems to be just another small group's personal and speculative vision of history. I subscribed but I don't see how it's so much more realistic at first glance when I look at the rosters. In what areas is it more realistic? I'm not trying to be smart assed I'm just genuinely curious. Only reason is because the AI never uses hoptile wall giving me a advantage over it in battles while in DIE they use hoptile phalanx. The only strong thing I can recommend to modders from my experience is to allow hoptiles to attack in a tight formation.

#RADIOUS TOTAL WAR MOD MOD#

Magner mod, it seems to be a competition for no1 mod at the moment, but the reason I have not mentioned much about it is that it hasn't changed much in regards to macedon :P There is another mod I would like to mention as a underdog. I would recommend toon all in one mod right now as you can flavor it to your tastes while it improves the game.

radious total war mod

close combat mod, aztec lighting, new units, and of course seasonal effects! which look great. incorporates some of the best works out there.

#RADIOUS TOTAL WAR MOD MODS#

sub mods like no forced march which is great since the AI is not in forced march 99% of the time and instead fortifies itself quite alot which is pretty cool. My best experience so far is with Toon all in one mod. battles can end very quickly, morale effects battles greatly and is quite easy to rout enemy armies from my experience, making the game abit 2 easy in my perspective, espcially when the AI likes to attack pikes head on. pikes are strong - good pushback effect. Hoptile phalanx replaces hoptile wall! which allows hoptiles to attack in a formation

radious total war mod

Looks kinda weird when you see barbarians fighting in formations. units fight down to the last 20/30% generally i seen formations only for pikes at the moment Huge garrison armies (making it harder to capture cities for both me and the AI) I mostly list my experience with battles playing as macedon. If this has been answered elsewhere recently then please post a link. I guess what I'm looking for and I think the OP would agree is if someone who's spent a lot of time with BOTH mods recently to give us a comparative review, for us average joes who just don't have as much time to try them out (or play) as we'd like and have to just pick one. I can't find any specific comparisons like this anywhere beyond vague generalizations like "Every faction will have unique strength/weaknesses ". Radious seemed to fit the bill and worked well for the Baktrian and Pontus campaigns I've played so far, but I'd like to know what I'd gain or lose from the perspective of most factions moving to DeI.įor example, "DeI battles are 2x as long as Radious or Vanilla battles" or "DeI allows 3x as many agents as Radious". I would also really appreciate it if someone who's spent a lot of time with DeI and Radious with various factions could sum up the major pros and cons of each, beyond "based on fantasy blah blah blah" (no offense but that's just not helpful).īought the game at prelaunch, waited until P8 to play and was immediately turned off by agent spam, 1tpy and extremely limited armies.

  • 2K A Total War Saga: Thrones of Britannia.
  • 846 A Total War Saga: Fall of the Samurai.
  • With Attila we have huge plans and now its time to present you - Radious Total War Mod! - Its a complete game overhaul which is changing most things in the game, rebalancing every part of it, making it the way Radious Mods are known and will be adding massive amount of high quality made custom units.

    radious total war mod

    Based on the success of the previous mods this will be in no way smaller task. Rome 2 version is the most subscribed mod on Steam Workshop and all mods got over 1 milion downloads on mediafire. I continue the way i started in Shogun 2 and after it with Rome 2, so people who played my mods before surely know what to expect and what will come in future updates.

    radious total war mod

    Attila arrived with his horde and so did Radious with his team and good friends to present you brand new Radious Total War Mod for newly released game from Creative Assembly - Total War: Attila. Overview - Complete game overhaul mod, which offers to players big changes in campaign AI, diplomacy, land and naval battles, adds new abilities, changes buildings, re-balances all unit stats and costs, reworks experience system and much more. If you like our work, consider a small donation which gives you access to special rewards.Īnother support option is directly via Paypall - [[Our mods take hundreds of hours, and with your precious feedback and support, Team Radious will continue to bring you some of the highest quality mods on Steam Workshop.

    #RADIOUS TOTAL WAR MOD FREE#

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    Radious total war mod